Cameron Wilkerson
camwilkerson.com
cameronrwilkerson@gmail.com
cwilkerson@fiea.ucf.edu
Technical Skills:
3D: zBrush, Maya, xNormals
Engines: UDK, UE4, Unity, Flash
Adobe Creative Suite
Project Management: Hansoft, Perforce, Trello
Experience:
University of Central Florida - Florida Interactive Entertainment Academy
3D Artist, Technical Animator - "Neon Night Riders" - 3/2014 - 7/2014
- Created and maintained rigs, animations, weights, expression scripts, and 3D models.
- Developed and directed a character creation system and method utilized shared rigs for the team's artists that minimized time spent rigging and animating multiple characters
- Created high quality models and textures for the game, both characters and environments.
- Worked with UE4 blueprints to assist in creating the game's environment.
- Responsible for developing and upkeeping skeletons, rigs, and weights.
- Created the main character model, textures, and rigs.
- Optimized art assets for importing into Unity.
3D Artist, Technical Animator - "Hit" - 11/2013 - 12/2013
- Assisted small team to create the successful capstone prototype, "Hit".
- Created character and prop models, textures, rigs, and animations.
- Optimized art assets for importing into Unity.
Education:
University of Central Florida - 12/2014
Florida Interactive Entertainment Academy
M.S. in Interactive Entertainment
Art Institute of Tampa - 05/2008
B.A. in Media Arts and Animation
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